![]() The biggest new idea may be an overdrive meter, which you fill up by using certain abilities, but that you must be careful not to overfill (receiving a debuff). You can also chain rewards on that board to earn bigger rewards ![]() Interesting game design ideas are everywhere, like a reward board, of diverse objectives, that brings ideas typically found in MMORPGs into a single-player world. And the music is gorgeous and understated - not the type of feature tracks some games have, but a beautiful ambience There is an insane amount of quality story here - hard to believe that this was by one person. The game is so charming, with solid world, enemy, character, and boss art and animations. This is the first time, in 30 years, that a game made me feel exactly the same super-specific happiness I experienced while playing Secret of Mana (one of my top 50 games of all-time) in 1993, an action-role playing, top-down world with amazing presentation At a time when the market has become over-saturated with 8-bit and 16-bit-type titles, Chained Echoes rises above with a 32-bit style that feels like the best of the era's masterworks. This entire game was made by one person, except the soundtrack (which is by Eddie Marianukroh) Matthias Linda (developer) and publisher DECK13 Interactive GmbH presented Chained Echoes, a remarkable RPG available on all platforms (PC, Xbox, PS, Switch, Mac, Linux, and even Game Pass). Ready for a genuine surprise that I bet you haven't played? What if I tell you about the fourth highest-rated game of 2022, and second highest-rated new game after Elden Ring, that dropped right at the end of the year (on 12/8/22)?
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